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Persistent Worlds

NWNP Episode 155: The Amethyst Dragon

Posted in Community Members, Content Creators, News, Persistent Worlds, Podcasts on January 10th, 2012 by bbloom – Be the first to comment

Please join Aroen, Zeus, and Brian from the Realms of Trinity and the NWN Podcast as they are joined by The Amethyst Dragon, a Neverwinter Nights Custom Content Legend, and creator of the World of Aenea and of the new Neverwinter Nights Info Website.

In the news, we discuss the latest updates on the NWN IGN Vault, which include a plethora of new modules for both NWN1 & NWN2.


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News Segment:
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NWN1

Good news for Mac users!

Community member Steve Savicki has pointed out that Mac users may be in a pickle with the newest operationg system, Lion, not allowing them to play NWN. One of the answers out there is this article showing how you can keep OS Snow Leopard loaded as well, keeping NWN at your fingertips.

NWN2

New Modules

Shaar Moan by Dan Pigdom
http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=503

It’s close to midnight, and something evil’s lurking in the dark…

Somewhere south of Buldamar, a salt mining city in the eastern Shaar, the caravan you are escorting has been waylaid by undead. With the help of Mychael, son of Jaxx – a bard of some renown – you have little choice but to investigate the source of the undead.

Recommended starting level is 10. Lower level characters will have the chance to level up if they choose to. Basic equipment is generated for new characters.

Wulverheim by Shockwolf
http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=498

Introduction

Wulverheim is a Neverwinter Nights 2 Campaign Module inspired by The Elder Scrolls IV: Oblivion. Experience a beautifully hand crafted Sandbox open world and game play concepts never before seen in Neverwinter Nights. Live another life in another world, create and play any character you can imagine, from the noble knight paladin to the sinister cult blackguard.

Explore the province of Wulverheim, and talk to the locals. See what troubles them and help them for rewards or simply cause whatever mayhem your dark heart desires.

One thing will lead to the next, but where will it end?

Your Fame and Fortune or Your Doom?

NWNP Episode 152: Dalelands Beyond

Posted in Persistent Worlds, Podcasts on November 26th, 2011 by bbloom – Be the first to comment

Please join Jastin and Brian from the Realms of Trinity and the NWN Podcast as they are joined by Mustang and Bucephalus, creators of NWN2 Persistent World, Dalelands Beyond.

In the news, we discuss the winner of the NWNP NWN2 Model Contest submissions and the Realms of Trinity solo re-scale, and lastly the release of Neverwinter Complete.

Show Notes:
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General
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Neverwinter Nights Complete on sale!

Atari is now offering NWN1 with all expansions and Kingmaker, plus NWN2 with all expansions and Mysteries of Westgate for only $29.00 for the whole kit-an-kaboodle. A great deal for one of the greatest RPGs of all time, maybe someone on your holiday list merits such a great gift?

Click link on right side of page to purchase your copy!

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NWN2
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Legacy, Dark Age of Britain 1year anniversary in December EP 153 Guests

Creature Contest Winner: jestemwlodzimierz

Elven Sword Pack by ChuckerIINO
http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=560

This is a set of elven style swords I made inspired by the artist Tom Loback’s wonderful illustrations from the Silmarillion. Included are a dagger, short sword, long sword, bastard sword and greatsword with models (mdb), templates (uti) and textures (tga). Download, upzip and place files in your override. Get them into the game using the console “giveitem” command.

NWNP Episode 151: Night & The City

Posted in Persistent Worlds, Podcasts on November 5th, 2011 by bbloom – Be the first to comment

Please join Jastin, Aroen, and Brian from the Realms of Trinity and the NWN Podcast as they are joined by Sebastian aka Pandemic13 creator of the upcoming NWN1 Persistent World, CITY.

In the news, we discuss the latest round of NWNP NWN2 Model Contest submissions and the campaign finale rollout of Realms of Trinity 2.

Show Notes:

NWN1

Night and the City created by haunted_shore based on travel-international
www.wix.com

http://www.wix.com/haunted_shore/nightandthecity

CITY is an open-world module set in a star-lit, urban metropolis.. What started out as a simple PW adaptation of the Thief universe, soon developed into an original setting with factions, stories, music and ideas all of its own. CITY takes place in various urban locations of an unnamed city, where other modules strive to create vast, sprawling vistas (often terribly) – CITY attempts to create a realistic and believable urban feel, with claustrophobic streets, heavy atmosphere and incredible detailed environments and lighting. That’s not to say CITY is monotonous, the designers have moved toward making each section of the city have its own distinct characteristics and themes, as well as creating lush tropical green houses, brooding sewers and colossal underground scrap yards.
“CITY is not a post-apocalypse server, or a survival mod or a steampunk adventure. It’s a fantasy module with the lights off, set within an ongoing period of urban decay.”
CITY features an extensive universe and allows players to either create a CITY-native or a new arrival, depending on how much reading they’re prepared to do.
New lore has been created for all base races of Neverwinter to allow players to remain comfortable in an otherwise intimidating environment.
A customised soundtrack is in place with original music written and orchestrated for the CITY module, as well as using licensed music from film & TV, classical and jazz.

Server location: Gamespy, Roleplay
Direct connect: subject to change until launch.
Website, Forum and download: http://www.createforum.com/astoriarenaissa/

Features include:

• CEP 2.4
• Level range: 1-10
• All Alignments accepted, but all enforced strictly.
• Races: All standard races.
• Subraces: Two subraces as well as subrace templates for joinable factions.
• No class restrictions. If a character becomes a threat to playerbase balancing, actions may be taken.
• Low magic.
• Progressive items are purchased with money gained from looting.
• Unique items are obtainable but are extremely rare.
• Characters are limited to 12 respawns, after that they must be raised by a character or npc cleric.
• Dead players leave (non-lootable) corpses that can be brought to temples for raising
• Characters bleed out upon loss of all hitpoints.
• Unique combat system. Critical hits made by monsters are translated into injuries and progressive wounds.
• Low monster XP, higher rewards for completing NPC and DM quests.
• Low-Medium levelling speed, no timers.
• Visually stunning level design.
• Reasonable amount of dungeons. At least half of them are designed to progress the full levelling scale.
• Custom Monk abilities (currently in BETA)
• Base classes adapted for DnD 3.5
• Unique items you won’t find in any guide books or expanded source material. Each with descriptions and lore.
• Roughly 150 new monsters, that won’t be found in any existing universe.
• Free appearance crafting.
• Player-run houses and businesses. A market district is set aside for purely this.
• Unique roleplaying experience, CITY offers you the chance to learn a rich and devilishly macabre universe from scratch.

NWN2

Welcome to the NWN2 Legends Persistent World and Plugins Site By MARSHALL

http://www.nwn2legends.com/

NWN2 NWNP Creature Model Contest:

Shambler from Quake by jestemwlodzimierz
http://nwvault.ign.com/View.php?view=Models.Detail&id=478

Ghoul accessories by jestemwlodzimierz
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=218

Undead Lord by jestemwlodzimierz
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=219

New Lich Model by jestemwlodzimierz
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=220

Undead Butcher by jestemwlodzimierz
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=222

NWNP Episode 147: Genesis II

Posted in News, Persistent Worlds, Podcasts on August 20th, 2011 by bbloom – 2 Comments

Please join Brian, Jastin, and Ben aka Aroen, as they interview the creators of the highly detailed and original NWN Persistent World, Genesis II. Brian, Jastin, and Ben cover the new news of Cryptic’s buyout and the latest information on the Neverwinter project. Afterwards, they cover some of the latest vault submissions for NWN1 and NWN2.

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Show Notes:
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Neverwinter by Cryptic Studios
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Announcement from: http://www.playneverwinter.com/transition

We’re happy to report that Cryptic Studios is now a wholly owned subsidiary of Perfect World Entertainment. These are exciting times for Cryptic! As we integrate more completely with Perfect World, our companies will come together to deliver quality MMO experiences.
As part of our separation from Atari and integration into Perfect World, we must make a variety of changes to our products, websites and services. Most of the more immediate changes players will see are cosmetic or are back-end modifications, but there are areas that you should be aware of. For example, we’re swapping out logos, revising the Privacy Policy and changing Atari Tokens to Cryptic Points.
Naturally, you have questions and we’d like to answer them as best we can. So, please check out our FAQ and our Q&A Discussion Thread linked below to learn more about what this transition means for you.


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Neverwinter Nights
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Realms of Mythology Clothing v1b by Realms of Mythology Creative Team
http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8070

This hak contains clothing, helmets, tails and wings. It is not CEP friendly and is not meant to be a plug and play type of hak. You will need some skill in combining the 2da files and quite possibly renaming the files themselves if you want to use the content.

21 New Containers by Borden Ha’elven

7 Containers in High, Medium & Low versions. Their 2da entries are from 1000 to 1020 in the placeables 2da. The small one is best used just for jewels, gold and other small stuff.


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Neverwinter Nights 2
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Kaedrin’s PrC Pack v1.41.4 Released! (Community / Announcement)
http://nwvault.ign.com/View.php?view=nwn2communitynews.Detail&id=335

Version 1.41.4 is now available and contains over 150 fixes/changes/additions.

NWNP Episode 146: Higher Ground

Posted in Persistent Worlds, Podcasts on August 7th, 2011 by bbloom – Be the first to comment

Please join Brian, Jastin, Mortis Corpus, and Ben aka Aroen, as they interview the creators of the legendary NWN Persistent World, Higher Ground. Brian, Jastin, and Ben cover the August IGN Hall of Fame inductions and go over the 2011 NWNP custom content challenge.

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Show Notes:
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NWN2 Hall of Fame for August 2011
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NWN2 Gameworlds

Path of Evil Campaign by kamal (Score: 9.41 / Votes: 31) Added on 2010-12-29J
Howls in the Dark by Rasvar (Score: 8.77 / Votes: 70) Added on 2008-07-19
Goblin Bandits of the Delimbiyr Route by Kevin Carr (Score: 8.70 / Votes: 67) Added on 2008-04-22
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NWN2 Blueprints

Storytellers Hobbit NPCs by TheStoryteller01 (Score: 9.66 / Votes: 25) Added on 2006-10-27
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NWN Hall of Fame for August 2011
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Hakpaks

Mines/Cavern override with ceilings and lava pits by Zwerkules (Score: 9.95 / Votes: 26) Added on 2009-12-26
Aligned Head Visual Effects by Ippensheir (Score: 9.97 / Votes: 25) Added on 2005-07-25
SW Sci-Fi placeables bonanza by Jez/various authors (Score: 10.00 / Votes: 26) Added on 2010-05-13
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Models

Updated Werewolf Model by Worm (Score: 9.78 / Votes: 25) Added on 2005-10-05
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Modules

Bad Day At Castle Eldath by Tony Tobin (Score: 8.60 / Votes: 33) Added on 2003-10-05
The Doom of Artemis Dukar by Dave Thorson (Score: 8.11 / Votes: 114) Added on 2002-08-06
Silstrei Knell v2.01 by Abaddon (Score: 8.11 / Votes: 60) Added on 2002-08-20
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Other

PRC Neverwinter Script Compiler v2.0 by The PRC (Score: 9.95 / Votes: 25) Added on 2004-10-17
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Gameworlds

Forgotten Realms – The North V3 by Dalantriel / SteeleButterfly (Score: 10.00 / Votes: 25) Added on 2008-11-10

NWNP Episode 145: 3rd Age, The Rise of Sauron

Posted in News, Persistent Worlds, Podcasts on July 17th, 2011 by bbloom – Be the first to comment

Please join Brian Bloom and Ben aka Aroen, as they interview the creators of the NWN2 Persistent World, 3rd Age, Rise of Sauron. Brian and Ben also do the Origins 2011 wrap up and cover a security issue caused by the Bioware Community Server being down. You don’t want to miss this one!

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Show Notes:
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NWN1
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NWN Hakpaks

Custom Content Challenge June 2011 by CC Makers (Other)
Here are the results of the “Custom Content Challenge” for July

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=8057

Improvised weapons (4 clubs and 2 throwing shoes) by Estelindis (estelindis@gmail.com)
Portrait (1 portrait) by Mistress (http://nwvault.ign.com/View.php?view=User.EntriesListing&id=20023)
Monstuhs (2 creatures) by Rubies
City Interior 2 tiles (2 tiles) by _six_six_six(http://nwvault.ign.com/View.php?view=User.EntriesListing&id=108290)
Trash piles and shelter placeables by The Amethyst Dragon (http://aenea.aforumfree.com/t3676-self-promotion-thread)

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NWN2
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Contest Challenge 2011

Prefabs

Kamal’s Random Maps by Kamal
http://nwvault.ign.com/View.php?view=NWN2PrefabAreas.Detail&id=615

A few of these areas already appeared in the Path of Evil campaign if you played with the teleporter.

Mine Quarry & 2 Level Mine by Ugly Duck
http://nwvault.ign.com/View.php?view=NWN2PrefabAreas.Detail&id=616

This submission has an exterior area with a mining quarry in the ruins of an old structure. There is also a Cave Entrance, a small leanto with campfire, and an Inn.

NWNServerConsole by Skywing

http://nwvault.ign.com/View.php?view=NWN2Tools.Detail&id=100

NWNServerConsole is a replacement for the broken ServerMonitorConsole remote server management applet. It allows remote administration of the player list and ban lists of an nwn2server.exe instance (if the server’s server admin password is configured), including the ability to unban players without a server restart.

NWNP Episode 142: World of Aenea

Posted in Persistent Worlds, Podcasts on June 3rd, 2011 by bbloom – 2 Comments

Please join Aroen, Gary, Brian & Jastin from the Realms of Trinity as they interview The Amethyst Dragon, the creator of the Neverwinter Nights persistent world, World of Aenea. In this interview we discuss the beginnings of his persistent world, custom content, current works, and upcoming content.

In the news segment we cover several new Neverwinter Nights and Neverwinter Nights 2 modules and models recently added to the IGN Vault.

General News

NWN

New Module

Neverwinter Wood (Wake of Gauntlgrym) by Kenneth J. Lamella
http://nwvault.ign.com/View.php?view=Modules.Detail&id=6270

Neverwinter Wood follows the events after Guantlgrym. Drizzt Do’Urden sets off to Neverwinter for revenge. The last conspirator of Arklem Greeth’s plan to control the Sword Coast, awaits in the heart of Mount Hotenow. Settlers have come to rebuild upon the ruins of Neverwinter. They are alone in the wilds, hoping for a new life.

NWN2

New Module

Thesk – Adventurers in Mosshold by Maglalosus
http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=482

Ambushed by bandits while on your way South and escaping with only your life! You must now find money and equipment to survive. ‘Thesk – Adventures in Mosshold’ is a single player module for Neverwinter Nights 2. The Mask of the Betrayer and SoZ expansions are required to play this module. This module is designed for a level 1 character of any class/race. companions are provided, but you must look for them!

New Models

Shadow Dragon & Dracolich by Dann Pigdon
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=206
http://nwvault.ign.com/View.php?view=NWN2Models.Detail&id=205

Two Fine Rapiers by ChuckerIINO
http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=539

NWNP Episode 133: Legacy, Dark Age of Britain

Posted in Content Creators, Persistent Worlds, Podcasts on February 13th, 2011 by bbloom – 1 Comment

Join Brian, Aroen, and Zeus as we discuss the Neverwinter Nights 1 & 2 news. Also, in this episode, the creators of the new Neverwinter Nights 2 Persistent World, Legacy, Dark Age of Britain, join us for an in depth interview about their world. The server set in the dark ages era of Britain (roughly sixth century C.E.). Players are cast as denizens of this world (be it serf or Saxon, priest or heretic, mystic druid or knight, changeling or noble born peer). The actions of players, the organizations they form, and the lands they claim will determine the fate of a Britain. A Britain that is divided amongst warlords and petty kings as the Saxon, Gaelic, and Pictish hordes attack from without, and the old pagan faiths and followers of the new Christian god struggle for its soul within.

News:

If you want to help support us please click the Donate buttons!

Until next time, Get in game and level up!

NWNP Episode 132: Dasaria II

Posted in Persistent Worlds, Podcasts on February 3rd, 2011 by bbloom – Be the first to comment

In this episode, after some good and bad news from Jay and Trey, Brian and the Realms of Trinity crew cornered the folks from Dasaria II for an in depth interview about thier NWN2 Persistent World.

Dasaria II is a human-centric, medium-magic roleplay and story-driven persistent world set in a unique, wholly-original Dungeons & Dragons milieu. Dasaria is a collaborative gameworld adapted from a long-running pen-and-paper campaign, driven from the creativity of our Storyline DMs and players alike.
If you want to help support us please click the Donate buttons!

Our next episode we will be covering all new NWN and NWN2 community news since Episode 131.

Until next time, Get in game and level up!

NWNP Episode 131: Kingdom of Winterhaven

Posted in Persistent Worlds, Podcasts on January 6th, 2011 by Ashercon – Be the first to comment

In this episode, after some news and Neverwinter banter from Jay and Trey, Brian and the crew cornered Tzell Winterhaven for a candid interview about the NWN2 Persistent World known as Kingdom of Winterhaven! You begin your adventure as a fresh, empty shell of creativity on the Lost Beach of Tir Na Org. Where you head in this adventure is your choice. Travel to the Duergar Mountain City of Chawtooth, discover the Mausoleum of the Desert King, slay the mighty Deathanus or die trying.  Reach epic levels? Then move onto KOW2, set in the planes, and earn Legendary Feats!

News:

If you want to help support us please click the Donate buttons!

Until next time, Get in game and level up!


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