A podcast all about the Neverwinter Nights series of Role Playing Games and the new MMO, Neverwinter. 

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NWNP Podcast Episode 196 – NWN2 Unfinished Tales Update

Neverwinter Nights Podcast Episode 196 - NWN2 Unfinished Tales Update

Please join Ben AKA Aroen and Brian AKA Sir Brian as they interview the folks from the very long running and outstanding Tolkien inspired world, Middle Earth – Unfinished Tales. In this interview they cover the all the latest updates and development on their Persistent World. In the news segment, Ben and Brian cover their upcoming appearance at GenCon 2014 and new Neverwinter MMO updates.

Show Notes

What is Middle Earth: Unfinished Tales?

This is a J.R.R. Tolkien inspired, Middle Earth based Gameworld with many alterations and customization to the standard NWN2 game. Every attempt has been made to keep it as true to the Tolkien setting as possible while balancing gameplay for difficulty, interest and enjoyment.

Although the emphasis and major focus is on immerse Role Play, there is action, danger and intrigue for all.

This is a dark and dangerous time in Middle Earth. Soloing is extremely difficult, and you are advised to travel in parties at all times. Intelligent use of battle tactics will greatly increase your survivability. It is a Low Magic, Low Treasure Server. It is Quest intensive, and you will find specific quests for Regions, for your Race, Alignment or Classes, as well as quests open to all. There is a unique and fully enabled crafting system for your enjoyment, as well as the opportunity to just relax and go fishing while your wounds heal. Character vs. Character (CvC) will NOT be allowed in this World, but make sure to read the rules.

DM’d events are held regularly, and specific events for your character or party will be made available following discussion.

Neverwinter News:

(Redwood City, CA) July 15, 2014 – Perfect World Entertainment’s “Season of Dragons” continues with a brand new trailer showcasing the potent new class coming to Neverwinter in the new module, Tyranny of Dragons – the Scourge Warlock! It has never been a more perfect time to jump in and play Neverwinter!

Watch the trailer here: www.youtube.com/watch?v=y1WkFF4zjYk

Wielding dark eldritch powers, the Scourge Warlock comes free to all players when Neverwinter: Tyranny of Dragons launches on August 14, 2014. Introducing the powerful new Curse mechanic, the Scourge Warlock focuses on summoning dangerous Soul Puppets, debuffing enemies, and dealing major damage to their foes. They need these powerful skills, as the new dangers brought by new dragons and the growing Cult of the Dragon challenges players of all levels in the world of Faerûn.

“Season of Dragons” continues on the Neverwinter official website with further exciting announcements in 2014, including more information on the Scourge Warlock, new races, and new regions coming to the world of Faerûn through the end of 2014.

 

NWNP Podcast Episode 195 – The Indanthrine Prince

Neverwinter Nights Podcast Episode 195 - NWN2 The Indanthrine Prince by Kev Balmer of the Merp UK Group

Please join Brian AKA Sir Brian as he interviews the author, Kev Balmer, of the hit Neverwinter Nights 2 Module, Untold Tales of Tolkien, The Indanthrine Price. In this interview they cover the genesis of the module’s creation and all the success that was had since it’s release, as well as upcoming releases to the campaign!

Show Notes

Websites

Blog Spot : http://merpuk.blogspot.com/

Facebook Group : https://www.facebook.com/groups/231370666959142/

Module Download: IGN Vault

Module Download: Nexus Mods Site

 

NWNP Podcast Episode 194 – NWN2 Alien Evolution by DukeVega

Neverwinter Nights Podcast Episode 194 - NWN2 Alien Evolution by DukeVega

Please join Brian AKA Sir Brian as he interviews the former director of Project Gaming and creator of the upcoming NWN2 PW, Alien Evolution, DukeVega! In this episode we discuss his new Aliens inspired PW and a whole lot more.




Alien Evolution Video Trailers

 

NWNP Podcast Episode 193 – Neverwinter Nights Community Update

Neverwinter Nights Podcast Episode 193 - Neverwinter Community Update with The Amethyst Dragon

Please join Mark AKA Madmage999, Ben AKA Aroen, and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they catch up with the Neverwinter Nights community legend, The Amethyst Dragon. They discuss all the goings on in the Neverwinter Nights community since the last update and the NWN Podcast staff discuss their upcoming trip to GenCon 2014 and much more!

Show Notes

NWN Vaults:

The old Vault is pretty much abandoned. IGN is keeping it up as an archive site, but they do not have anyone updating it anymore. You can still go there to download content and vote and/or comment on stuff, but the site is having issues with new images (for screenshots and site ads) that likely won’t get fixed.

The community (mainly due to the effort of Rolo Kipp) has a new Neverwinter Vault now online at neverwintervault.org. New content for NWN (and NWN2) is being uploaded there, and should the old Vault ever go offline, a backup of the data has been made and that content will show up on the new Vault.

The new Neverwinter Vault includes things like active admins, forums, and the monthly polls for the CCC theme.

IGN Neverwinter Nights Vault (aka, “the old Vault”): http://www.nwvault.com
The Neverwinter Vault (aka, “the new Vault”): http://neverwintervault.org

Custom Content Challenge:

New content every month with a different theme! New creative people are always welcome to join in.

Recent Themes:
November: Dr. Who
December: Dark Sun
January: Krynn
February: Gothic
March: Catacombs, Crypts, and Tombs
April: Orcs & Half-orcs

Current Theme: Technomancy

CCC Link: http://www.neverwinternights.info/cc_ccc.htm

Community Expansion Pack:

The CEP had not been updated since version 2.4 was released in March 2011, and there had not been any contact with the community by the last remnants of the old “CEP Team” in over a year and a half.

I (The Amethyst Dragon) have taken over the Community Expansion Pack (CEP), and with community input and help I’m working on adding new content, getting some bugs fixed, and finally getting a new version out to the community.

I’m keeping the updated version backwards compatible. All those modules built with version 2.1 or newer will still work as they always have.

The new version will be version 2.60, with smaller upgrades anticipated over time (2.61, 2.62, etc.).

I’m getting input on the new new BioWare forum (yes, BioWare moved to new software again, but at least this time they copied over all the old posts). I also set up a CEP wiki for easy organization and community input. People can suggest new content and vote on inclusion of content that CEP has permission to use.

As far as suggesting content, we’re talking specific content here, not general. “We need more placeables” or “CEP should have more portraits, creatures, and tilesets” really aren’t helpful. Links directly to specific Vault pages are what’s needed. I don’t plan on adding “CEP-made” content, just incorporating more of the most useful things from the community at large.

CEP 2.60 Wiki: http://nwncep.wikia.com/

Project Q:

While it appears that most major development of Project Q has slowed as most of the team members have moved on with life, Pstemarie released version 1.8 in mid-April. He is also posting content updates every week via a small updater program (the Project Q Live Updater). You can get the latest information from the new Project Q website and the latest content by downloading version 1.8 and then running the 1.9 updater..

Project Q 1.8 and the 1.9 Updater: http://neverwintervault.net/project/nwn1/hakpak/combined/project-q
New Project Q Site: http://q.neverwintervault.org/

General NWN Links:

BioWare NWN Forum (new address and software): http://forum.bioware.com/forum/43-neverwinter-nights/
NWN Community Site: http://www.neverwinternights.info

 

NWNP Podcast Episode 192 – Xoreos, An open-source reimplementation of the BioWare Aurora Engine

Neverwinter Nights Podcast Episode 192 - Project Xoreos

Please join Mark AKA Madmage999 and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they interview the lead developer of the Xoreos project, Sven AKA Dr. McCoy.

xoreos is an ongoing FLOSS project to reimplement BioWare (and derivatives) as used in their 3D games, beginning with Neverwinter Nights. The goal is to have a portable program to play those games even on operating systems those games were never meant to be played on, such as GNU/Linux and Mac OS X.

How is it licensed?

xoreos is free software and licensed under the terms of the GNU General Public License version 3 or later (GPLv3+).
A note about piracy
To use xoreos to run the games, you have own the original game media. We do not endorse piracy in any way, shape or form.

What does currently work?

In its current state, xoreos is still far away from its goal. At the moment, we are able to load resource archives and read basic file formats. Video and sound playing works, models are partially supported, and for earlier games, areas are shown and even some very basic gameplay exists.

What is left to do?

A lot of work is still left to do. We are actively looking for developers interested in joining our efforts in taking apart BioWare games and reimplementing them. If that sounds something you would find exciting and feel capable of, please contact us. We are always happy to see new faces. :)
The most pressing matter, however, is finding a person with knowledge of OpenGL: The current graphics subsystem is barebones and was quickly hacked together without much deeper understanding. If works for what is shown right now, but is far from being anywhere near adequate. There are a lot of features missing, and the performance is nothing to be proud of. Again, we would be very glad to welcome you in our still small team!

 

NWNP Podcast Episode 191 – S.S. White AKA Zeirlynn Kolde

NW Foundry Author, Zeirlynn Kolde

Please join Mark AKA Madmage999 and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they interview the accomplished Neverwinter Foundry Author and Writer, S.S. White AKA Zeirlynn Kolde.

Zeirlynn Kolde

I started playing Neverwinter in February of 2013, in beta. I didn’t start making foundries until after Open Beta started, so May 2013. My quest line is titled Kolde Acres, not a campaign, just a line. I have two quests currently published, “Kolde Acres: A New Home,” and “Kolde Acres: Grandmother.” “Grandmother” is the one i’m most proud of, but it doesn’t get much love. “A New Home” is a bit simple and quick and people use it for dailies. I’ll be happy to discuss “A New Home,” because that quest was a transition from my very first quest, which was destroyed with the Fury of the Feywild module. When a lot of authors left the foundry because of that, i had the support of Scribes’ Enclave, so i stayed and rebuilt. But i’d mostly like to promote “Grandmother.”

Kolde Acres: Grandmother by @koldelegacy

Mission Type: Story, Lore
Average Duration: 37 minutes (depends on exploration and optional activities)
Amount of Combat: Light
Difficulty: Easy, Solo
Summary: Zeirlynn has been hurt, and needs the healing powers of her Grandmother, Athena, to survive. The farmers need someone to travel to her home, Cormanthor, and bring Athena back to Kolde Acres. Cormanthor is rich in beauty, as well as history to be discovered.

You can find info about all my quests on my Neverwinter forum thread, [UGC] Kolde Acres, at http://nw-forum.perfectworld.com/showthread.php?349262-UGC-Kolde-Acres.

Scribes’ Enclave stemmed from an idea mentioned on the forums by RedneckRonin, about a group of people dedicated to voluntarily reviewing quests. SE is more than just numbers though, it’s purpose is to help authors learn the editor and polish their quest. Our members, most of them, provide in depth feedback, not just stars and play counts. We made some changes to our recruiting process in November to ensure that it stays that way. As the foundry activity slows, so does our group, but we’re still going, and still growing with new recruits. Our site is http://scribesenclave.guildlaunch.com/. I’ve also recently added a sister site for listing quests in categories. That’s another idea that stemmed from conversations on the forums and with some of my colleagues. It’s gotten off to a slow start, but i think it will be beneficial once more people are aware of it. That site is called Neverwinter UGC, at http://neverwinterugc.guildlaunch.com/.

Kolde Acres Quest Line:
Origin: Counting Chickens (Discontinued)
Introduction: A New Home
Chapter I: Grandmother
Chapter II: Eshwyn (In Production)
Addendum: Harvest Dinner

 

NWNP Podcast Episode 190 – NWN2 Realms of Trinity Update

Neverwinter, Neverwinter Nights 2, NWN2 Realms of Trinity

Please join Ben AKA Aroen, Mark AKA Madmage999, Johnathan AKA Aghost, and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they discuss all the new developments going in the hit NWN2 Persistent World, Realms of Trinity.

In the news:

- Gen-Con 2014 Appearance Information
- Upcoming Guests

Neverwinter Update

Neverwinter State of the Game Update

From Derick Thomas of Perfect World:

We’re excited about upcoming changes to Neverwinter PvP including new items, a new Tenacity stat, matchmaking, and more! Catch a glimpse of our update with this preview from Executive Producer, Rob Overmeyer. Are you excited? Let us know!

Show Notes:

Realms of Trinity Web Site:

http://www.realmsoftrinity.com

NWN2 Realms of Trinity WIKI:

http://nwn2-realms-of-trinity.wikia.com/wiki/NWN2:_Realms_of_Trinity_Wiki

 

NWNP Podcast Episode 189 – Neverwinter Foundry Author Round Table

NW Foundry Author, Ephirol, Zeirlynn Kolde, Docsc00ter

Please join Ben AKA Aroen and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they host the first Neverwinter Author Round Table Series. We were joined by three very accomplished and talented Foundry Authors, Jeremiah AKA Ephirol, Scott AKA Docsc00ter, and S.S. White AKA Zeirlynn Kolde of the Scribe’s Enclave. This is a must listen to episode as we cover many Neverwinter topics for players and Foundry developers alike.

Zeirlynn Kolde

I started playing Neverwinter in February of 2013, in beta. I didn’t start making foundries until after Open Beta started, so May 2013. My quest line is titled Kolde Acres, not a campaign, just a line. I have two quests currently published, “Kolde Acres: A New Home,” and “Kolde Acres: Grandmother.” “Grandmother” is the one i’m most proud of, but it doesn’t get much love. “A New Home” is a bit simple and quick and people use it for dailies. I’ll be happy to discuss “A New Home,” because that quest was a transition from my very first quest, which was destroyed with the Fury of the Feywild module. When a lot of authors left the foundry because of that, i had the support of Scribes’ Enclave, so i stayed and rebuilt. But i’d mostly like to promote “Grandmother.”

Kolde Acres: Grandmother by @koldelegacy

Mission Type: Story, Lore
Average Duration: 37 minutes (depends on exploration and optional activities)
Amount of Combat: Light
Difficulty: Easy, Solo
Summary: Zeirlynn has been hurt, and needs the healing powers of her Grandmother, Athena, to survive. The farmers need someone to travel to her home, Cormanthor, and bring Athena back to Kolde Acres. Cormanthor is rich in beauty, as well as history to be discovered.

You can find info about all my quests on my Neverwinter forum thread, [UGC] Kolde Acres, at http://nw-forum.perfectworld.com/showthread.php?349262-UGC-Kolde-Acres.

Scribes’ Enclave stemmed from an idea mentioned on the forums by RedneckRonin, about a group of people dedicated to voluntarily reviewing quests. SE is more than just numbers though, it’s purpose is to help authors learn the editor and polish their quest. Our members, most of them, provide in depth feedback, not just stars and play counts. We made some changes to our recruiting process in November to ensure that it stays that way. As the foundry activity slows, so does our group, but we’re still going, and still growing with new recruits. Our site is http://scribesenclave.guildlaunch.com/. I’ve also recently added a sister site for listing quests in categories. That’s another idea that stemmed from conversations on the forums and with some of my colleagues. It’s gotten off to a slow start, but i think it will be beneficial once more people are aware of it. That site is called Neverwinter UGC, at http://neverwinterugc.guildlaunch.com/.

————————————–

Scott (aka Docsc00ter)

Dangers of Dumedalot Series — NWS-DDMN9JKFD

NW-DUXO7DEP9 — Danger in the Fog — Creepy creatures lurking in the dark!
NW-DJRXY5DRO — Danger in the Sky — Fire and goblins and flying pirate ships!
NW-DSIFRZCOU — Danger in the Doorway — Halloween comes to Dumedalot!
NW-DRWZ3SLUK — Danger in the Stars — Otherworldly beings from the Astral Sea! *

* Just published this week; still tweaking for balance/pacing/typos/etc.

And as a Featured Foundry

NW-DJ6UPDREY — Danger in the Fog!

———————————

Jeremiah Donaldson aka Ephirol

Dark Designs

A free wander custom urban environment in which the players are looking for Leland Weathertree in a partial retelling of ‘Frankenstien’.

Rich Kids and Their Toys

A sewer quest heavy in combat in which Leland has kidnapped two city workers to use in a sacrifice to bring a beast to life he found in an old crypt.

The Church of the Insane

Lunatic Larry has started a new cult that is blamed for destroying a secluded village that ends in a twist that results in a part two that is in the future and will detail the church’s destruction.

 

NWNP Podcast Episode 188 – Neverwinter Foundry Author, XHRIT

NW Foundry Author, Xhrit

Please join Ben aka Aroen and Brian aka Sir Brian, from NWN2 Realms of Trinity, and Nathan aka The Amethyst Dragon from the World of Aenea. as they interview the accomplished Neverwinter Foundry Author, xhrit. In this episode, they discuss his campaign series, Tears of Selune.
In the news segment, we discuss new Neverwinter news and catch up with The Amethyst Dragon on the Custom Content Challenge as well as updates for the World of Aenea.

Tears of Selune – Feast of the Moon by @xhrit

Short Code: NW-DADOERMFX
Mission Type: Story driven / Strict FR Lore
Average Duration: ~15
Amount of Combat: Heavy
Difficulty : 1 player (Hard)
2 players (Normal)
3+ players (Easy)

Mission Summary: “You have been cordially invited to the annual Feast of the Moon celebration, as hosted by Lady Neverex of Neverwinter. Formal Attire is requested for event attendance.”
Hastily scrawled on the back of the invitation is a note addressed to the ‘Hero of Neverwinter’. It reads as follows : ‘Grave danger faces the city. Not all is as it seems. Come to the festival, and I will find you as soon as I can.’
The note is not signed.

Tears of Selune – Rising of the Dark by @xhrit

Short Code: NW-DBXOSCMMK
Mission Type: Story driven quest / Strict FR Lore
Average Duration: ~20 min.
Amount of Combat: Heavy
Amount of Combat: Heavy
Difficulty : 1 player (Hard)
2 players (Normal)
3+ players (Easy)

Mission Summary: A band of Devil Hunters races to a desolate village on the bands of the Neverwinter River stop an Evil Cult from finishing a Dark Ritual and unleashing the Fury of the Nine Hells.

Tears of Selune – Shadow of the World by @xhrit

Short Code: NW-DADOERMFX
Mission Type: Story driven quest / Strict FR Lore
Average Duration: ~23
Amount of Combat: Heavy
Mission Summary: Journey into Shadowfell to slay an evil witch and her devil spawn.

Everdark by @xhrit

A lone warrior needs help to brave a sheer thousand foot descent into a web filled pit of hellish nightmares to reach the Drow fortress of Everdark and put an end to an evil curse.

Short Code: NW-DPV4ZL64H
Mission Type: Story driven Platformer
Jumping : Heavy (Sheer thousand foot Drop!)
Combat: Heavy (Stacked Encounters!)
Exploration: Heavy (No quest Trails!)
Dialog : Heavy (Strict FR Lore, Romance options!)

The Moonlit Grove where the quest begins.

 

NWNP Podcast Episode 187 – Neverwinter Foundry Author, Andrew12s

NW Foundry Author, Andrew12s

Please join Ben aka Aroen and Brian aka Sir Brian, from NWN2 Realms of Trinity, as they interview a veteran in Dungeons & Dragons development and Neverwinter Foundry Author, andrew12s. In this episode, they discuss his works in the Neverwinter Foundry and his PnP work that has spanned for over three decades.

Drakemore’s Secret Campaign (shortcode: NWS-DTNY8A53M)

Quest: An Urgent Request; NW-DNXLIDSL3
Average Duration: 25 minutes

“Help my friend Billy” was a young lad’s pleading request on Deekin Street. I should have listened to my instincts but I was a fool for a dirty, street urchin’s request that day. I should have taken the hint when he said to bring some friends. I remember thinking; “If you can’t handle this alone maybe you shouldn’t try handling it all.”
You might want to hire some mercenaries if you don’t have any friends that will go with you. Stock up on some good healing potions also.
This is a story driven quest with a balanced amount of hack ‘n slash and some humor.

Screenies:

Talking to Billy in Ghoulsville
http://i1361.photobucket.com/albums/r673/dadandy1/Talking-to-Billy_zps04bb1384.jpg

Meeting Adriana

Klunk’s Tale

Battle in the Catacomb

Pool of Blood