Please join Ben AKA Aroen and Brian AKA Sir Brian as they interview the folks from the very long running and outstanding Tolkien inspired world, Middle Earth – Unfinished Tales. In this interview they cover the all the latest updates and development on their Persistent World. In the news segment, Ben and Brian cover their upcoming appearance at GenCon 2014 and new Neverwinter MMO updates.
What is Middle Earth: Unfinished Tales?
This is a J.R.R. Tolkien inspired, Middle Earth based Gameworld with many alterations and customization to the standard NWN2 game. Every attempt has been made to keep it as true to the Tolkien setting as possible while balancing gameplay for difficulty, interest and enjoyment.
Although the emphasis and major focus is on immerse Role Play, there is action, danger and intrigue for all.
This is a dark and dangerous time in Middle Earth. Soloing is extremely difficult, and you are advised to travel in parties at all times. Intelligent use of battle tactics will greatly increase your survivability. It is a Low Magic, Low Treasure Server. It is Quest intensive, and you will find specific quests for Regions, for your Race, Alignment or Classes, as well as quests open to all. There is a unique and fully enabled crafting system for your enjoyment, as well as the opportunity to just relax and go fishing while your wounds heal. Character vs. Character (CvC) will NOT be allowed in this World, but make sure to read the rules.
DM’d events are held regularly, and specific events for your character or party will be made available following discussion.
(Redwood City, CA) July 15, 2014 – Perfect World Entertainment’s “Season of Dragons” continues with a brand new trailer showcasing the potent new class coming to Neverwinter in the new module, Tyranny of Dragons – the Scourge Warlock! It has never been a more perfect time to jump in and play Neverwinter!
Watch the trailer here: www.youtube.com/watch?v=y1WkFF4zjYk
Wielding dark eldritch powers, the Scourge Warlock comes free to all players when Neverwinter: Tyranny of Dragons launches on August 14, 2014. Introducing the powerful new Curse mechanic, the Scourge Warlock focuses on summoning dangerous Soul Puppets, debuffing enemies, and dealing major damage to their foes. They need these powerful skills, as the new dangers brought by new dragons and the growing Cult of the Dragon challenges players of all levels in the world of Faerûn.
“Season of Dragons” continues on the Neverwinter official website with further exciting announcements in 2014, including more information on the Scourge Warlock, new races, and new regions coming to the world of Faerûn through the end of 2014.
Please join Brian AKA Sir Brian as he interviews the author, Kev Balmer, of the hit Neverwinter Nights 2 Module, Untold Tales of Tolkien, The Indanthrine Price. In this interview they cover the genesis of the module’s creation and all the success that was had since it’s release, as well as upcoming releases to the campaign!
Please join Brian AKA Sir Brian as he interviews the former director of Project Gaming and creator of the upcoming NWN2 PW, Alien Evolution, DukeVega! In this episode we discuss his new Aliens inspired PW and a whole lot more.
Alien Evolution Video Trailers
Please join Mark AKA Madmage999, Ben AKA Aroen, and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they catch up with the Neverwinter Nights community legend, The Amethyst Dragon. They discuss all the goings on in the Neverwinter Nights community since the last update and the NWN Podcast staff discuss their upcoming trip to GenCon 2014 and much more!
The old Vault is pretty much abandoned. IGN is keeping it up as an archive site, but they do not have anyone updating it anymore. You can still go there to download content and vote and/or comment on stuff, but the site is having issues with new images (for screenshots and site ads) that likely won’t get fixed.
The community (mainly due to the effort of Rolo Kipp) has a new Neverwinter Vault now online at neverwintervault.org. New content for NWN (and NWN2) is being uploaded there, and should the old Vault ever go offline, a backup of the data has been made and that content will show up on the new Vault.
The new Neverwinter Vault includes things like active admins, forums, and the monthly polls for the CCC theme.
Custom Content Challenge:
New content every month with a different theme! New creative people are always welcome to join in.
November: Dr. Who
December: Dark Sun
March: Catacombs, Crypts, and Tombs
April: Orcs & Half-orcs
Current Theme: Technomancy
Community Expansion Pack:
The CEP had not been updated since version 2.4 was released in March 2011, and there had not been any contact with the community by the last remnants of the old “CEP Team” in over a year and a half.
I (The Amethyst Dragon) have taken over the Community Expansion Pack (CEP), and with community input and help I’m working on adding new content, getting some bugs fixed, and finally getting a new version out to the community.
I’m keeping the updated version backwards compatible. All those modules built with version 2.1 or newer will still work as they always have.
The new version will be version 2.60, with smaller upgrades anticipated over time (2.61, 2.62, etc.).
I’m getting input on the new new BioWare forum (yes, BioWare moved to new software again, but at least this time they copied over all the old posts). I also set up a CEP wiki for easy organization and community input. People can suggest new content and vote on inclusion of content that CEP has permission to use.
As far as suggesting content, we’re talking specific content here, not general. “We need more placeables” or “CEP should have more portraits, creatures, and tilesets” really aren’t helpful. Links directly to specific Vault pages are what’s needed. I don’t plan on adding “CEP-made” content, just incorporating more of the most useful things from the community at large.
CEP 2.60 Wiki: http://nwncep.wikia.com/
While it appears that most major development of Project Q has slowed as most of the team members have moved on with life, Pstemarie released version 1.8 in mid-April. He is also posting content updates every week via a small updater program (the Project Q Live Updater). You can get the latest information from the new Project Q website and the latest content by downloading version 1.8 and then running the 1.9 updater..
Project Q 1.8 and the 1.9 Updater: http://neverwintervault.net/project/nwn1/hakpak/combined/project-q
New Project Q Site: http://q.neverwintervault.org/
General NWN Links:
BioWare NWN Forum (new address and software): http://forum.bioware.com/forum/43-neverwinter-nights/
NWN Community Site: http://www.neverwinternights.info
xoreos is an ongoing FLOSS project to reimplement BioWare (and derivatives) as used in their 3D games, beginning with Neverwinter Nights. The goal is to have a portable program to play those games even on operating systems those games were never meant to be played on, such as GNU/Linux and Mac OS X.
How is it licensed?
xoreos is free software and licensed under the terms of the GNU General Public License version 3 or later (GPLv3+).
A note about piracy
To use xoreos to run the games, you have own the original game media. We do not endorse piracy in any way, shape or form.
What does currently work?
In its current state, xoreos is still far away from its goal. At the moment, we are able to load resource archives and read basic file formats. Video and sound playing works, models are partially supported, and for earlier games, areas are shown and even some very basic gameplay exists.
What is left to do?
A lot of work is still left to do. We are actively looking for developers interested in joining our efforts in taking apart BioWare games and reimplementing them. If that sounds something you would find exciting and feel capable of, please contact us. We are always happy to see new faces.
The most pressing matter, however, is finding a person with knowledge of OpenGL: The current graphics subsystem is barebones and was quickly hacked together without much deeper understanding. If works for what is shown right now, but is far from being anywhere near adequate. There are a lot of features missing, and the performance is nothing to be proud of. Again, we would be very glad to welcome you in our still small team!
Please join Ben AKA Aroen, Mark AKA Madmage999, Johnathan AKA Aghost, and Brian AKA Sir Brian, from NWN2 Realms of Trinity, as they discuss all the new developments going in the hit NWN2 Persistent World, Realms of Trinity.
In the news:
- Gen-Con 2014 Appearance Information
- Upcoming Guests
Neverwinter State of the Game Update
From Derick Thomas of Perfect World:
We’re excited about upcoming changes to Neverwinter PvP including new items, a new Tenacity stat, matchmaking, and more! Catch a glimpse of our update with this preview from Executive Producer, Rob Overmeyer. Are you excited? Let us know!
Realms of Trinity Web Site:
NWN2 Realms of Trinity WIKI: