Please join Ben aka Aroen and Brian aka Sir Brian, from NWN2 Realms of Trinity, as they interview another Neverwinter Nights module builder and Neverwinter Foundry Author, MRTHEBOZER. In this episode, they discuss his works in the Neverwinter Foundry, which include the following titles:
TUUM (shortcode: NW-DR2GL2VJL)
Mission Type: Story Focus, Surprising, Unusual, Solo Friendly
Average Duration: 15 – 25 minutes
Amount of Combat: Your mileage may vary based on level and class. Bring potions just in case.
Starts at: Board a ship by departing from any gate.
The Hero of Sleeping Dragon Bridge journeys to a newly discovered island, in search of the lost grave of TUUM. The protagonist of the ancient epic poem wielded STOPPER, a weapon that slew a beast capable of swallowing dragons whole. Such an asset could end the fight against Valindra once and for all. But is there any truth to the story, or is Neverwinter’s champion chasing a fairy tale?
- A healthy dose of reading, though still playable if you just click through the dialogue. (Your loss, really)
- A short and linear character driven adventure
- A spectacularly detailed custom map.
- 100% custom creatures and NPCs found nowhere else in Neverwinter.
- An unlockable bonus ending that expands the story’s resolution.
BONDERLEAF’S THOROUGH AGGREGATOR (shortcode: NW-DBFUDMT8L)
Mission Type: Story, Combat, Puzzle
Average Duration: 30 – 45 minutes
Amount of Combat: Fairly frequent and of varied difficulty.
Starts at: (NPC or location) Guard Frinko in Protector’s Enclave
While perusing the Job Board, you notice a large piece of parchment fading into existence.
Slinging insults at Lord Neverember? Magically tampering with the job board? Doomsday? The city guard might be interested in this letter.
Bonderleaf’s Thorough Aggregator is a standalone adventure with a story intended for, and dialogue assuming, solo play. Please excuse the lack of audio at this time – I put a lot of effort into my placed sounds only to find they do not work. I am holding out for the official fix to the issue. Also, I apologize in advance to any adventurers with pet-related allergies.
Please join Brian aka Sir Brian and Ben aka Aroen, from NWN2 Realms of Trinity, as they interview the very talented Neverwinter Foundry Author, Celantra. In this episode, they discuss his works in the Neverwinter Foundry, which include the following titles:
Tower District Travails – Featured with Video
Quest Type: Story, Combat, Spoof
Average Duration: 29 minutes
Amount of Combat: Medium (there are companions to assist as well)
Starts at: Tower District
Strange things are happening in the Tower District. The Many-Arrows Orcs have disappeared, and while some consider this to be blessing, most are looking to discover what has happened.
Sgt. Knox has sent you to the Tower District to find out where the Many-Arrows Orcs have gone, and what kind of threat this may portend for the people of Neverwinter. The guard investigating the disappearance is Guard Keldom, who is stationed in the Tower District Guard Offices in a quiet corner of the Tower District. Meet him there to discover what is known so far.
City in Conflict – First quest A beast within was featured in alpha.
Rats in a Maze – First quest dungeon crawl
Please join Brian aka Sir Brian and Ben aka Aroen, from NWN2 Realms of Trinity, as they interview Neverwinter Foundry Author, Jeremiah Donaldson. In this episode, they discuss his works in the Neverwinter Foundry, which include the following titles:
A free wander custom urban environment in which the players are looking for Leland Weathertree in a partial retelling of ‘Frankenstien’.
Rich Kids and Their Toys
A sewer quest heavy in combat in which Leland has kidnapped two city workers to use in a sacrifice to bring a beast to life he found in an old crypt.
The Church of the Insane
Lunatic Larry has started a new cult that is blamed for destroying a secluded village that ends in a twist that results in a part two that is in the future and will detail the church’s destruction.
Dark Designs screenshots:
Please join Brian aka Sir Brian and Ben aka Aroen, from NWN2 Realms of Trinity, as they interview the Neverwinter Community Manager, Som aka Sominator. In this episode, they discuss the success of Neverwinter and the management of the player and UGC community and much more! You don’t want to miss out on this great interview, folks!
NWNP Podcast Episode 181 – Gen Con 2013 Part 2: Maxwell Alexander Drake, Shenandoah Studio, & Fallen Empire Update
Please join Brian aka Sir Brian and Ben aka Aroen as they head out to the 2013 Gen Con game fair. In this episode, they interview the fantasy author and lead-in writer for Everquest Next, Maxwell Alexander Drake about his new role at Sony and much more. They also caught up and had a face to face chat with Tolen from Neverwinter Nights 2, Fallen Empire, where they got a server update and talked about his time at Gen Con. Lastly, Ben and Brian met the Marketing Director for Shenandoah Studio and discussed their iPad/iPhone series of war strategy games and Kickstarter.
Please join Brian aka Sir Brian and Ben aka Aroen as they head out to the 2013 Gen Con game fair. In this episode, they interview two of the largest innovators in RPG game creation history. First, they interviewed Jack Emmert, CEO and Co-Founder of Cryptic Studios, where they talked about Neverwinter and how Jack got his start in the video gaming industry. Next, Ben and Brian catch up with the very talented and accomplished game author, Shane Hensley, CEO and founder of Pinnacle Entertainment Group, where they discussed his Kick Starter project, Weird Wars Rome and much more!
Jack Emmert – Cryptic Studios CEO & Co-Founder
Jack Emmert is a longtime gamer and comic book aficionado. His first foray into gaming was, of course, Dungeons & Dragons®. His professional career in the hobby game industry started at a comic book store in the outskirts of Philadelphia, Showcase Comics. He earned his first Master’s degree (Ancient History) from the University of Chicago, and his second Master’s degree from Ohio State University. During this period Jack also wrote supplements for a variety of gaming lines, including Deadlands, Hell on Earth, DC Universe and Marvel Superheroes. He left academia in July 2000 to co-found Cryptic Studios and design the hit MMOG City of Heroes and City of Villains. ( For more information, please visit: Cryptic Studios Team Page )
Current Projects and Upcoming Releases:
- SHARANDAR: Explore the Faerûn like you have never before with Sharandar, Neverwinter’s new zone that contains brand new lore, instances, a dungeon and more!
- COMPANION QUALITY UPGRADE: Can’t bear to part with your common quality Dog even though there are higher quality pets out there? You won’t have to with this new feature that allows you to spend Astral Diamonds to increase the quality of your companions.
- CAMPAIGN SYSTEM: Join forces with the Iliyanbruen elves in an effort against Malabog and his army with this new meta-quest feature. Unlock new distinct regions of Sharandar as you progress!
- DRAG & DROP 3D EDITOR: The Drag and Drop update also allows Foundry authors to edit asset properties and place or move just about every asset in their quest from the 3D Preview Mode.
- And much more! To see the full list visit: http://nw.perfectworld.com/furyofthefeywild
Shane Hensley – Pinnacle Ent. Group CEO & Founder
Shane and Michelle Hensley owned a game and comics store called Fun ‘n Games in Blacksburg, VA, while they attended school at Virginia Tech. During that time, Shane wrote for every major gaming company, including TSR, White Wolf, and West End Games, among many others.
In 1994, Shane started Pinnacle Entertainment Group, where he created the best-selling, award-winning Deadlands, Hell on Earth, Weird Wars, and later Savage Worlds and many of its settings. Since then he’s written dozens of books and several novels, and designed everything from card games to miniature games to computer games.
In 2004, Shane joined Cryptic Studios as a designer on City of Villains, the sequel to the smash-hit City of Heroes Massively Multiplayer Online Roleplaying Game (MMORPG). Shane enjoyed several wonderful years at Cryptic before moving to Arizona to become Studio Head for Superstition Studios where he was making an MMORPG based on Deadlands.
Deadlands was unfortunately cancelled when the parent company folded, but Shane went on to create a colorful casual game called “Zombie Pirates.” He then returned to his friends at Cryptic Studios where he served as the Executive Producer of the new Dungeons & Dragons game, Neverwinter.
Shane still runs Pinnacle with the help of many talented freelancers and partners. He currently commutes weekly to Nevada but lives in beautiful Gilbert, Arizona, with his wife Michelle and their two incredible sons Caden and Ronan Hensley. He has a double-BA in History and Political Science, and an MA in Special Operations & Low Intensity Conflicts.
( For more information, please visit: Pinnacle Entertainment Group About Page )
Current Projects and Upcoming Releases:
Since the dawn of man, there has been war. And where there is war, dark things lurk in the shadows—given life by the fear and terror of violence. Weird Wars explores the conflicts of yesterday, today, and tomorrow–and the brave warriors who struggle against the constant darkness.